My next task will be to add some nice bumps, displacement and dirt to the textures before the final pass.
Also a quick note on the default VRAY HDRi sky background; I'm thinking of rendering an alpha pass so I can include a matte painting/ photograph behind the image of sand and tank. For now here is my latest progress.
Fig.1 Making a start to the texture blocking
It's looking awesome : )
ReplyDeleteOh hello there,
ReplyDeleteThank you Sam. it'll be nice to have a catch up soon, be in touch!