From one project and onto the next. I've finished my tank and started to get to work on a very different project of producing a cool CG character, Bourbon the Bunny. I had this idea for quite a while but sadly I never got to develop it through out my time at university. Nevertheless I've come back to it now and I will be working on him during my down time. The aim of this project is to take something from nothing all the way until completion. Moving through the rigging/ texturing/ uving/ modelling processes one after each other (whereas my most recent projects in Max have been aimed at developing certain sections of my skill set). I'm very excited to start modelling Bourbon and start to translate the rest of my knowledge in Maya to 3DS Max. Without further a do here are the orthographic sketches I decided to draw by hand.