It was also nice to move into Photoshop after so much time and effort spent in 3DS Max, to switch things up with a bit of compositing this afternoon.
Here is how it's looking so far, I'll have a high quality render with a few changes tomorrow.
Fig.1 Final Composite 01
After a few tweaks, plus rendering out various passes for the tank I have come to my final render for the Hardcore modelling challenge (see below).
Fig.2 The Final Render
(format required for the competition).
Fig.8: Wireframe (1920x1080 px)