Tuesday 15 December 2015

Bourbon: VRay_Fur and Block Texturing

After getting Bourbon modelled I've gone straight into UV/ Block texturing.The textures I have used so far are by no means the final look but a place holder for me to think upon before I come to the final render. 
To make Bourbon look more bunny like and friendly I've also used the VRay fur modifier. Whereby I toggled with the thickness and length until happy and also added an opacity map onto the chest and nose so that those details weren't occluded. 




Fig.1: VRay Fur Base



Fig.2 VRay Fur Toggling Presets 


Fig.3 Texture Blocking


Fig.4: Texture Blocking (Rear)


Fig.5 Texture Blocking Complete



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