Just a quick one, I thought I would share this nice watch I designed and made inside 3DS Max. The larger learning curve for this mini project was working with advanced shaders to produce realistic rendering results. I took my light rig from the previous post (Automotive Design project) and altered some values. Leave any comments, questions or suggestions below. Ta.
Fig.1 Model Untextured
Fig.2: Advanced Metal shader
Fig.3 Advanced Leather Shader
Fig.4 Final Outcome
Fig.5 Final Outcome Wireframe