Showing posts with label Marvelous Designer. Show all posts
Showing posts with label Marvelous Designer. Show all posts

Monday, 29 February 2016

Interior Vis: Modelling

I keep on pushing myself with a variety of personal projects. In my second interior visualization in 3DS Max I'm coming towards the end of the modelling process. This involves modelling assets to populate the scene (consequently to make it look more interesting).  See below are a series of pictures of just some of the assets I've been modelling lately. In some of these assets such as the sofa I used Marvelous Designer to simulate realistic folds and bends in the fabrics which you simply couldn't achieve inside Max. 





Fig.1: A sofa asset featuring cushions simulated from Marvelous Designer.


Fig.2: A Lamp. Creating a VRay blend material of a lightmtl and a glassy plastic was key in producing this lit effect. 



Fig.4 The Room Step One


Fig.5: The Room Step two 


Fig.6


Fig.7


Fig.8

Thursday, 11 February 2016

Interior Visualisations 02: Start Point

As a small side project I've assigned myself the task of creating another interior visualisation. This time we will be working with a swanky bedroom concept and I will be using VRay rather than Mental Ray to render and light the images. 

This post highlights that starting process for the 3DS Max scene, as you can see I've started to block in some basic shapes for the room. What you can't see is that I've carefully created layers for the walls, ceilings, lights and furnishings so that I can move through the scene as efficiently as possible. It pays to keep your scene tidy and maneuverable, especially when you have to hand it over to a colleague or artist. 

Secondly I've also worked with Marvelous Designer in this post to create some awesome bed sheets and pillows. This is a very easy to use program which involved exporting the bed frame to simulate and stitch a cloth over. The major advantage of MD is that it is easy to control the volume of the cloth (via elasticity and compression settings), as well as easily sewing parts of cloth together and making realistic cuts/welds and seams into the cloth.



Fig.1: Snap shot of the VRay Render in progress



Fig.2: Welding seams in Marvelous Designer



Fig.3: Importing the Cloth as an OBJ to Max


Fig.4: Creating volume inside a duvet by adding seams




Fig.5 Extra added elements to create a realistic feel to the bed


Fig.6: The starting point for the visualisation.